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3D movie projection is exciting because it may allow film, as an art form, to be more like video games.

Those who say video games are an art form tend to offer two explanations: 1) they can convey thought-provoking stories, much like traditional movies; 2) they're spatial competitions, similar to the way there's an art in learning how to maneuver around a tennis court.

When 3D projection is incorporated into some movies (note: some), it can bring out this spatial element in interesting ways. A great example of this Gravity (2013), with George Clooney and Sandra Bullock: http://www.youtube.com/watch?v=OiTiKOy59o4

The main character in that movie was essentially space. Although there wasn't much dialogue or traditional character development, it managed to engage audiences and critics until the last minute. The appeal of movies like Gravity is somewhat new to the film industry; it's similar to the appeal of watching a tense sports match or navigating your way through a puzzle game like Portal.



Watched it in iMAX and it all felt like fake. :(


Because it was fake. The moment the accurate physics were broken to kill of Clooney was the moment it lsot my attention. I already was very bored of the story (no I don't need an action packed movie to entertain me), and the thing I liked was that they were being realistic in space. But then they screwed that up. (Clooney got "pulled" away from whatshername while tension should have already pulled him back, there was no spin involved either) //end of off topic




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