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I think it's interesting that people who make games often don't think of their players as basically a giant parallel computer. You're essentially sending a puzzle off to hundreds, thousands, or millions of 'cores' that will through a combination of brute force, intelligence, and a complicated but large network of communication, come to an optimal solution in a time span you as an individual probably can't even comprehend. They will not only solve your puzzle, but they will solve for how to solve it and then spread that knowledge.

Thus I found it hilarious when Blizzard thought it would take people months to completely finish Diablo 3. Real time? A week or two.



It's human nature. When your goal is to challenge or stump someone you think there's no way they can be smarter than you. You designed it so you should know it best.


Schneier's Law: "Any person can invent a security system so clever that he or she can't imagine a way of breaking it."


Took me two months to get to 60




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