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You know it takes talent to write a statement that is so completely wrong.

Others have addressed the JS point but Apple originally wanted developers to only build web apps and it took a lot of convincing to get them to change their mind. Also Apple has a lot of free apps. So this idea that Apple is somehow obsessed with monetizing apps is simply not true.



Not really... if you write an app that's native, then in-app purchases are controlled by Apple and they get a 30% cut of those sales. If you build an app using UIWebView then you could by pass those in-app purchases and get 100% of the sale.

ref: https://developer.apple.com/appstore/in-app-purchase/index.h...


I'm well aware that in app purchases exist. And absolutely nothing is stopping you from offering payments from a website in a UIWebView.

So not really sure what your point is ?


Wrong. Quoting from earlier post in this thread:

That's simply not true.

1) A year ago Apple rejected one of our app updates because a webview inside the app had a payment form. (They told us that they do not allow any other payment option other than Apple in app purchases)

2) Yesterday they rejected yet another update for our app because it had a form where users could enter bonus codes.




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