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CUDA is extremely simple, the classes might as well be on rails. OpenCL is like impossible without graphics and/or CUDA/distributed computing/operating system experience.


I'm not sure if I really agree - the level of abstraction used for each is extremely similar. There's not really any "Graphics Pipeline Specifics" pollution in OpenCL or CUDA.

You can pretty much translate something like https://github.com/jcupitt/opencl-experiments/blob/master/Op... with string replace function names.




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