A "real hardware" approach to retrocomputing like displayed here appeals to me because it much better captures parts of the experience lost to emulation. Things like insanely low latency thanks to there not being a fractal spiral of hardware and software abstractions sitting between everything. It's much more simple, and you can feel that.
That said I'd also like to see some modern advancements brought in… for example a reproduction of a mid-90s 68k or PPC Mac using components manufactured on a much smaller node would be incredible. It wouldn't even have to be anything cutting edge like 3/5nm — even the now-ancient 14nm or 30nm would be amazing compared to say the 350nm node that the PowerPC 603ev was manufactured on.
The latency issue is very real. I work in Linux, Mac and Windows on fairly fast computers and programming in VSCode is so annoying because of the latency .
On my 486 in Borland Turbo C++ ide, I click on a key and I see it instantaneous.
Of course if you never tried it, you wouldn't notice the difference and think I have some sort of OCD. But it is really noticable. I don't know if it's 100ms or 200 ms but there is a difference.
Get a high refresh rate (<1ms latency) LCD/LED monitor. This is by far the most important. It took a while to catch up to CRT latency, and it's still sold as a niche product, but we are there.
If you are in Linux, you may want to turn off your display compositor (KDE/XFCE), or use a lightweight xorg window manager like fluxbox or i3. This isn't necessary when using a fast GPU, but even then you may dislike animations.
Use a text editor with a real GUI toolkit (not electron or similar) like emacs or gvim/nvim-qt. Unfortunately, emacs can struggle rendering syntax highlighting, but outside that it is lean and snappy. Hopefully the recent progress with tree-sitter will resolve that.
I have met very few people who care about latency the way I do. I think most of it comes from my nostalgia of DOS-era computing. The most satisfying hardware purchase I have ever made is a good looking 2K IPS/VA 120hz/144hz+ freesync display. Millions of hours of my life experience were noticeably improved.
I'm looking forward to the day that display tech, GPUs, and connection standards have gotten to the point that high PPI (@2x UI scaling) high refresh rate microLED displays are practical. It's going to be so nice to have text with as much contrast, cripsness, and accurate letterforms as print with as little latency as is possible on a modern system.
What they're getting at is that the latency is caused by overhead from the OS and USB, increasing it across the board regardless of editor — each keystroke has more layers to pass through compared to a machine from the 70s, 80s, or 90s, plus USB by the nature of how it works unavoidably adds latency that's variable depending on CPU load, since USB is CPU-dependent. There's also more layers in the display stack, increasing the amount of time it takes for what's actually displayed on screen to match machine state.
A Core 2 Duo era laptop specifically might not suffer as much as its desktop counterpart though, because laptops from that era often used PS/2 for their internal keyboard+trackpad connection and thus don't suffer USB latency increases unless the laptop's motherboard was doing something weird like implementing PS/2 via an onboard adapter attached to the USB bus.
One of the nicest screens I have ever used was on a monochrome ega laptop.
Sure, the pixels were huge and slow, but the contrast ratio was really good without it being too bright. It’s hard to explain why it was so good. I suspect it was a bit transflective.
The problem with those old monochrome/greyscale LCDs is that they were horrendous for ghosting.
I imagine if you just wanted an old laptop for wordstar or something, they’d be amazing due to their clarity; but I remember trying to play commander keen on them and getting a headache.
Thanks for the flashback! Got my first own computer from my grandfather. It was a 486 laptop with a bulitin trackball and floppy drive. The display was as you described. Movement on the screen was just a blurry mess.
I'm also bummed out that these sorts of things are all including OPL2/OPL3 Adlib style clones when I'd much rather have Sound Blaster support with the digital audio channel.
One thing I'd love to see is a Pentium III class machine with a lot of cache and ram with a pcie SSD in pocket size. I feel like those machines were held back by hard drives of their day.
That said I'd also like to see some modern advancements brought in… for example a reproduction of a mid-90s 68k or PPC Mac using components manufactured on a much smaller node would be incredible. It wouldn't even have to be anything cutting edge like 3/5nm — even the now-ancient 14nm or 30nm would be amazing compared to say the 350nm node that the PowerPC 603ev was manufactured on.