They did, sort of. Flash (now rebranded Adobe Animate) can export to HTML5, it just isn't very good.
As I recall, it tries to naively export your Flash graphics as HTML5 Canvas drawing commands, but they come out all glitchy because Flash's renderer just uses a fundamentally different model (planar maps vs. stacked rendering).
This probably is fixable, but I sincerely wonder whether Adobe still has the engineering skills to solve new problems like this. They've subisted for so long now by just adding new layers of janky, slow, webview-powered cloud-enhanced e-commerce integration to their existing products, that I wouldn't be surprised if most of the serious engineering talent has left.
Yeah Flash animate is really not targeted at proper web development. It’s more of a tiny bonus to export to html and is generally terrible.
It needs to be feature parity including the ‘runs anywhere’ of an swf. I don’t even think it’s too late if they could really deliver this.
Just look at the community surrounding Instagram filter development because they made really easy-to-use software (Spark AR studio) that kids and artists can use.
As I recall, it tries to naively export your Flash graphics as HTML5 Canvas drawing commands, but they come out all glitchy because Flash's renderer just uses a fundamentally different model (planar maps vs. stacked rendering).
This probably is fixable, but I sincerely wonder whether Adobe still has the engineering skills to solve new problems like this. They've subisted for so long now by just adding new layers of janky, slow, webview-powered cloud-enhanced e-commerce integration to their existing products, that I wouldn't be surprised if most of the serious engineering talent has left.