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I was a Mac user and didn't play PC games until the Win32 era, but were there very many games for Win16? I thought that targeting DOS was still common well into the Win95 years.


Most games quit windows to gain the extra RAM, AFAIK. It wasn't until Windows 95, DirectX, and Windoom that Windows gaming caught on.

Or am I wrong?


Also, there was a transitionary predecessor to DirectX that some (primarily edutainment) games released for Windows 3.1 (and for a short while into early Windows 95) called WinG. So far as I know most of the WinG games also relied on Win32s to get access to 32-bit code, but I don't know if Win32s was a requirement to build a WinG game or if there were 16-bit games for that platform too.


You are correct.




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